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      <title>GMD Studios 2008 - Today</title>
      <link>http://www.gmdstudios.com/blog/</link>
      <description></description>
      <language>en</language>
      <copyright>Copyright 2009</copyright>
      <lastBuildDate>Wed, 16 Dec 2009 13:19:14 -0500</lastBuildDate>
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      <item>
         <title>AdAge on ... Beta-7?</title>
         <description><![CDATA[<p>Among all the "best of the decade" coverage floating around, we were surprised when people mentioned that the 2003 campaign we helped developed for SEGA (Beta-7) got picked by AdAge as one of the <a href="http://adage.com/article?article_id=141011" target="_new">"Best Non-TV Campaigns of the Decade"</a>. The element they focused on: <i>"It also introduced a unique ad-production model -- the agency and directors launched campaign elements on the fly in response to followers' feedback."</i> Wow. Continued congratulations to everyone in the extended team that was involved in that effort and in tribute we found a copy of the Weiden+Kennedy ad awards pitch still floating around on YouTube:</p>

<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/IowE6oxkOMg&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/IowE6oxkOMg&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>]]></description>
         <link>http://www.gmdstudios.com/blog/rediscovery/adage_on_beta-7.html</link>
         <guid>http://www.gmdstudios.com/blog/rediscovery/adage_on_beta-7.html</guid>
         <category>Rediscovery</category>
         <pubDate>Wed, 16 Dec 2009 13:19:14 -0500</pubDate>
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         <title>Future of Entertainment @ MIT</title>
         <description><![CDATA[<p>Brian writes: "At the end of November, I went up to Cambridge for the 4th Annual <a href="http://futuresofentertainment.org/" target="_new">Futures of Entertainment</a> conference: every conversation with every attendee was mindblowing. Somehow, I managed to <a href="http://futuresofentertainment.org/2009/10/producing-transmedia-experiences/" target="_new">end up on a panel</a> with Michael Monello again (as well as Derek Johnson, Victoria Jaye, Patricia Handschiegel and Jason Mittell) on producing transmedia storytelling -- <a href="http://techtv.mit.edu/collections/convergenceculture:847/videos/4663-session-1-producing-transmedia-experiences-stories-in-a-cross-platform-world" target="_new">our panel</a> (<a href="http://techtv.mit.edu/collections/convergenceculture:847" target="_new">and others</a>) are also now available online on MIT TechTV."</p>

<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="437" height="288" id="viddlerplayer-73bfbb59"> <param name="movie" value="http://www.viddler.com/simple/73bfbb59/" /> <param name="allowScriptAccess" value="always" /> <param name="allowFullScreen" value="true" /> <param name="flashvars" value="autoplay=f" /> <embed src="http://www.viddler.com/simple/73bfbb59/" width="437" height="288" type="application/x-shockwave-flash" allowScriptAccess="always" flashvars="autoplay=f" allowFullScreen="true" name="viddlerplayer-73bfbb59" > </embed> </object> </p>]]></description>
         <link>http://www.gmdstudios.com/blog/revolution/future_of_entertainment_mit.html</link>
         <guid>http://www.gmdstudios.com/blog/revolution/future_of_entertainment_mit.html</guid>
         <category>Revolution</category>
         <pubDate>Mon, 07 Dec 2009 15:16:50 -0500</pubDate>
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         <title>Extending the Experience @ DIY Days</title>
         <description><![CDATA[<p>Brian writes: "Earlier in the month, I got to attend to Lance Weiler's <a href="http://www.diydays.com" target="_new">DIY Days</a> in Philadelphia and take part on a panel about extending experiences that included Ivan Askwith, David Beard, John Threat and long-time collaborator Michael Monello. What Lance does to help incubate the next generation of independent producers continues to inspire me, a decade after we first started rubbing shoulders. They've started rolling out <a href="http://diydays.com/category/vid/" target="_new">videos of every panel</a> from the event, including our's in two parts."</p>

<p><embed src="http://blip.tv/play/kG2BmoYQAg" type="application/x-shockwave-flash" width="480" height="376" allowscriptaccess="always" allowfullscreen="true"></embed></br><embed src="http://blip.tv/play/kG2BmognAg" type="application/x-shockwave-flash" width="480" height="376" allowscriptaccess="always" allowfullscreen="true"></embed> </p>]]></description>
         <link>http://www.gmdstudios.com/blog/revolution/extending_the_experience_diy_d.html</link>
         <guid>http://www.gmdstudios.com/blog/revolution/extending_the_experience_diy_d.html</guid>
         <category>Revolution</category>
         <pubDate>Tue, 25 Aug 2009 11:14:58 -0500</pubDate>
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         <title>Protested @ SXSW!</title>
         <description><![CDATA[<p>Brian writes: "I've been going to SXSW for the better part of two decades, but this year included a number of firsts, including the first time I've had a <a href="http://twitpic.com/23k2m" target="_new">panel protested</a>, the first time I've ever thrown a <a href="http://www.flickr.com/photos/addlepated/tags/sxsw/" target="_new">bucket of blood</a> on someone, and the first time the panel itself was a <a href="http://www.wonderweasels.org/tarp/guide.html" target="_new">piece of ARGish fiction</a>. Many congrats to Brian Cain, Dee Cook, Mike Monello, Steve Peters, Lance Weiler and an amazing team of performers and designers for creating such <a href="http://www.wonderweasels.org/tarp/guide2.html" target="_new">wonderful mayhem</a>."<br />
</p>]]></description>
         <link>http://www.gmdstudios.com/blog/revolution/protested_sxsw.html</link>
         <guid>http://www.gmdstudios.com/blog/revolution/protested_sxsw.html</guid>
         <category>Revolution</category>
         <pubDate>Thu, 19 Mar 2009 13:09:40 -0500</pubDate>
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         <title>Transparency, Ethics and the Future of Brand Communications</title>
         <description><![CDATA[<p>Last week, <a href="http://www.abcnews.go.com/Business/Politics/story?id=6849013&page=1" target="_new">bank CEOs were flogged</a> for not providing enough of it. Tomorrow, <a href="http://www.nytimes.com/2009/02/17/business/economy/17auto.html?hp" target="_new">U.S. automakers have a deadline</a> to provide more of it. The government, trying to fix the problems caused by not having enough of it, is <a href="http://www.latimes.com/news/nationworld/nation/la-na-obama-conference14-2009feb14,0,4971578.story" target="outside">now being criticized</a> for not providing enough of it themselves. Whereever news and criticism turns to the economic recession and corporate ethics, <a href="http://news.google.com/news?q=transparency" target="_new">"transparency"</a> is part of the conversation. </p>

<p>Brand communicators, whether of the marketing or public relations variety, continue to focus their messages on how relevant their products are -- or worse, communicating reactively to the problems after they have already developed. Transparency is, for many of them, at best a frightening prospect and at worst the antithesis of what they are used to doing as communicators. As a trend, the call for transparency that started with the financial crisis is going to impact nearly ever arena of corporate communication. As Marc Brownstein <a href="http://adage.com/smallagency/post?article_id=134576" target="_new">put it recently in AdAge</a>, "What they did as an industry is instill a whole new era of mistrust in consumers."</p>

<p>These concepts of transparency and appropriate tools for expanding it have been at the heart of a number of GMD Studios' projects over the last decade. Frequently, moments of crisis and brand challenge are what finally open up a corporation to look to these solutions (since only brands in pain innovate beyond what they've been doing in the past.) For GMD Studios' <a href="http://www.gmdstudios.com/whitepapers/transparency_in_brand_communications.pdf" target="_new">first public white paper</a> in an ongoing series, we tackle the questions of what transparency means for brand communicators: the essential elements of legitimacy theory, in-depth case studies of how that was applied to the brand challenges of both McDonalds and Ford Motor Company, and detailed recommendations on how increased transparency can be nurtured and managed using brand journalism.</p>

<div style="padding-left:40px;" class="clearfix"><a href="http://www.gmdstudios.com/whitepapers/transparency_in_brand_communications.pdf" target="_new"><img style="padding-right:10px; float:left;" src="/img/icon_pdf.gif" width="32" height="32" border="0">"Transparency, Ethics and the Future of Brand Communications"</a> (697KB PDF)</div>]]></description>
         <link>http://www.gmdstudios.com/blog/revolution/transparency_ethics_and_the_fu.html</link>
         <guid>http://www.gmdstudios.com/blog/revolution/transparency_ethics_and_the_fu.html</guid>
         <category>Revolution</category>
         <pubDate>Mon, 16 Feb 2009 15:56:10 -0500</pubDate>
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         <title>Digital Haircut</title>
         <description><![CDATA[<p><img class="imgright" alt="spilledbeaker.jpg" src="http://gmd2008.gmdstudios.com/blog/spilledbeaker.jpg" width="336" height="181" />All good things must (eventually) come to an end, even a web design that works. We really did love our "mad messy scientist" phase, which taught us the joys of embracing our odd duck nature and the benefits of playing hard-to-get as a sales technique. After more than three years, we've retired the sixth incarnation of the GMD Studios website and given ourselves a digital haircut, but it made us think about some of the other hairstyles we've had over the years (some of which <a href="http://web.archive.org/web/19961230124708/http://www.radzone.org/rad_home.html" target="outside">pre-date even archive.org</a> and involved frames and <a href="http://web.archive.org/web/19970415194354/http://www.radzone.org/" target="outside">shoulder pads</a>!) We had our <a href="http://web.archive.org/web/19981111190136/http://www.gmdstudios.com/" target="outside">nuclear orange</a> minimalist phase and our <a href="http://web.archive.org/web/20001017131926/www.gmdstudios.com/hubpage.html" target="outside">baby blue with buttons</a> explosion before settling into that <a href="http://web.archive.org/web/20070625104024/http://www.gmdstudios.com/" target="outside">inkblot madness</a> in 2005.</p>

<p>Which means we'll probably be living with this haircut until 2011, eh? By then we'll have added at least one more page to our new History section.</p>]]></description>
         <link>http://www.gmdstudios.com/blog/rediscovery/digital_haircut.html</link>
         <guid>http://www.gmdstudios.com/blog/rediscovery/digital_haircut.html</guid>
         <category>Rediscovery</category>
         <pubDate>Fri, 21 Nov 2008 10:21:25 -0500</pubDate>
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         <title>The (Ad) Pendulum Swings Again</title>
         <description><![CDATA[<p>With the current economic climate, it isn't surprising to see some doom-and-gloom from non-traditional publishers like Gawker Media's <a href="http://nickdenton.org/5083616/a-2009-internet-media-plan" target="outside">Nick Denton</a> or non-traditional ad networks like BlogAds' <a href="http://weblog.blogads.com/1673/ad-sales-in-depression-20" target="outside">Henry Copeland</a> (both of whom are exceptionally clever thinkers.) Rather than waiting for the government bailout train to make it to bloggers and advertisers, the prior collapse in online media spending earlier in the decade shows us that an occasional forest fire is actually good for the trees (the healthy ones, at least.)</p>

<p>On either side of the media equation, the core essentials haven't changed: the desire to exchange attention for revenue (or vice versa) remains, and both publishers and media buyers can adapt to the changes. Two quick tips:</p>

<ol><li>Who takes on how much risk is what will change the most: media buyers and their clients will begin to expect publishers to take on more of the risk of their campaigns being successful. CPM deals will give way to CPC deals, CPC deals will give way to cost-per-lead deals, and CPL deals will give way to commissions on sales. This isn't new territory: we've been writing about this <a href="http://web.archive.org/web/20040803112206/www.revenews.com/grey/archive/000137.html" target="outside">sliding scale of risk since 1999</a>. Both sides can benefit by anticipating those changes exploring "performance marketing" hybrids to their traditional RFPs and rate cards -- just remember that reducing your risk as a buyer also means reducing your control over how the publisher presents it.</li> <li>Despite that obvious shift to performance, many publishers will respond to softer demand from buyers by <a href="http://valleywag.com/5085936/federated-media-slashes-rates-to-5-cpm" target="outside">slashing their rates in desperation</a>. That, combined with fewer ads per page competing for the same attention, is a buyer's best scenario. If you're already buying media, you should be able to increase the ROI for any of your clients ... and if you aren't buying media, the climate will ripe for you start experimenting with it. Take the advice of a bear market stock trader and apply it to media buying.</li></ol>

<p>Remember, only brands in pain innovate: think of the pain of the marketplace as a chance to innovate you'll see opportunity where others might see only ruin.</p>]]></description>
         <link>http://www.gmdstudios.com/blog/reflection/the_ad_pendulum_swings_again.html</link>
         <guid>http://www.gmdstudios.com/blog/reflection/the_ad_pendulum_swings_again.html</guid>
         <category>Reflection</category>
         <pubDate>Mon, 17 Nov 2008 12:35:46 -0500</pubDate>
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         <title>Montague Promotion</title>
         <description><![CDATA[Long-time collaboraor Ty Montague <a href="http://www.marketwatch.com/news/story/Rosemarie-Ryan-Ty-Montague-Head/story.aspx?guid=%7BF700315B-04E4-4ABB-A36B-A34DEB538950%7D" target="outside">gets a bump</a> to Co-President & Chief Creative Officer of JWT North America. Congies, Ty!]]></description>
         <link>http://www.gmdstudios.com/blog/noticed/montague_promotion.html</link>
         <guid>http://www.gmdstudios.com/blog/noticed/montague_promotion.html</guid>
         <category>Noticed</category>
         <pubDate>Thu, 13 Nov 2008 14:40:05 -0500</pubDate>
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         <title>Release the Collective Dream Hound!</title>
         <description><![CDATA[<p><img class="imgleft" alt="mydogcollar.jpg" src="http://www.gmdstudios.com/blog/mydogcollar-thumb.jpg" width="112" height="149" /> After a <a href="http://www.schmeldritch.com/2008/04/dog-houses-rpgs-and-pudding.html" target="outside">shakey dismount</a> in the middle of <a href="http://www.schmeldritch.com/2008/01/when-i-saw-the-full.html" target="outside">Book 3</a> in the late Spring, our immersive horror experience <a href="http://www.eldritcherrors.com" target="outside">Eldritch Errors</a> finally <a href="http://www.schmeldritch.com/2008/10/before-the-screaming-commences.html" target="outside">screams back to speed</a> this week towards the conclusion of the first trilogy of the series. Eldritch co-creator Brooke Thompson takes the helm this time along with the tremendous <a href="http://www.argn.com/archive/000682catching_up_with_jan_libby.php" target="outside">Jan Libby</a> -- <a href="http://www.sentryoutpost.com" target="outside">the Sentries</a> are in for a treat (as well as a trick or two.)</p>]]></description>
         <link>http://www.gmdstudios.com/blog/revolution/release_the_collective_dream_h.html</link>
         <guid>http://www.gmdstudios.com/blog/revolution/release_the_collective_dream_h.html</guid>
         <category>Revolution</category>
         <pubDate>Thu, 30 Oct 2008 14:55:36 -0500</pubDate>
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         <title>Mediapost on ARGs</title>
         <description><![CDATA[The debate on <a href="http://www.mediapost.com/publications/?fa=Articles.san&s=91692&Nid=48719&p=340013" target="outside">what an ARG is and isn't</a> continues to swirl around the advertising press.]]></description>
         <link>http://www.gmdstudios.com/blog/noticed/mediapost_on_args.html</link>
         <guid>http://www.gmdstudios.com/blog/noticed/mediapost_on_args.html</guid>
         <category>Noticed</category>
         <pubDate>Mon, 27 Oct 2008 11:12:48 -0500</pubDate>
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         <title>Zombies!</title>
         <description><![CDATA[<a href="http://www.indiewire.com/biz/2008/10/fanning_the_fea.html" target="outside">Zombies and swarm filmmaking</a> in indieWIRE features a number of good buddies and a nod to the ARG tradition.]]></description>
         <link>http://www.gmdstudios.com/blog/noticed/zombies.html</link>
         <guid>http://www.gmdstudios.com/blog/noticed/zombies.html</guid>
         <category>Noticed</category>
         <pubDate>Thu, 16 Oct 2008 11:55:26 -0500</pubDate>
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         <title>Broderick on Distribution</title>
         <description><![CDATA[Old friend Peter Broderick <a href="http://www.indiewire.com/people/2008/09/first_person_pe.html" target="outside">throws down</a> in indieWIRE on the new distribution world.]]></description>
         <link>http://www.gmdstudios.com/blog/noticed/broderick_on_distribution.html</link>
         <guid>http://www.gmdstudios.com/blog/noticed/broderick_on_distribution.html</guid>
         <category>Noticed</category>
         <pubDate>Mon, 15 Sep 2008 13:41:51 -0500</pubDate>
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         <title>Ford Docs Wrap</title>
         <description><![CDATA[<p><a href="http://www.forddriveone.com" target="outside"><img class="imgright" alt="Ford Drive One example" src="http://www.gmdstudios.com/blog/forddriveone2.jpg" width="336" height="154"></a>Early in the year, Team Detroit asked us to help document the initiatives in <a href="http://www.fordvehicles.com/forddriveone/quality/" target="outside">quality</a>, <a href="http://www.fordvehicles.com/forddriveone/safe/" target="outside">safety</a>, <a href="http://www.fordvehicles.com/forddriveone/smart/" target="outside">technology</a> and the <a href="http://www.fordvehicles.com/forddriveone/green/" target="outside">environment</a> underway at Ford Motor Company. The resulting web documentary shorts, part of the <a href="http://www.forddriveone.com" target="outside">Ford Drive One</a> effort, showcase some of the scientists, engineers and product developers working on those solutions. That initial run of shorts are now all available on the Web, so a tip of the hat to the amazing production team involved:</p>


<p><u>Team Detroit</u><br />
<p><b>Executive Creative Director</b>: Toby Barlow<br />
<b>Executive Producer</b>: Sam Walsh<br />
<b>Creative Director</b>: Matthew Jacobson</p>

<p><u>GMD Studios Production</u><br />
<b>Creative Direction:</b>  Brian Clark<br />
<b>Production Direction:</b> J.D. Ashcraft<br />
<b>Story Producer:</b>  Jonny Leahan<br />
<b>Producer:</b>  Darren Himebrook<br />
<b>Assistant Producers:</b> Robert Wood, Mike Ferraro<br />
<b>DP/Editors:</b> Miguel Drake-McLaughlin, Aion Velie<br />
<b>Camera/Editors:</b> Leigh Jacobson, Jeff Carlson (The Park)<br />
<b>Supervising Editor:</b>  Chris Bremer (<a href="http://www.element113.com/" target="outside">Element 113</a>)<br />
<b>Editors:</b>  Johnna Turiano (<a href="http://www.sliceedit.com" target="outside">Slice Edit</a>), Andres Acosta, Leighanna Rockey (The Park), Diana Gawet (The Park)<br />
<b>Camera Operators:</b>  Linda Peters, Steve Witham  (<a href="http://www.mediumfilm.com/" target="outside">Rare Medium</a>)<br />
<b>Sound:</b>  Ed Chick (Rare Medium), Burr Huntington (Rare Medium)<br /> 
<b>Location Support:</b>  Doug Netzloff  (Rare Medium)<br />
<b>Logistics & Finance:</b> Tammy Kearns, Sue Witham (Rare Medium)<br />
<b>Art Director:</b> Keira Alexandra<br />
<b>Design & Illustration:</b> Jim Rhoades, Chris Campbell</p>

]]></description>
         <link>http://www.gmdstudios.com/blog/reflection/ford_docs_wrap.html</link>
         <guid>http://www.gmdstudios.com/blog/reflection/ford_docs_wrap.html</guid>
         <category>Reflection</category>
         <pubDate>Mon, 15 Sep 2008 13:21:54 -0500</pubDate>
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         <title>Weiler&apos;s Workbook Project Interview</title>
         <description><![CDATA[<p>I've been a huge fan of <a href="http://lanceweiler.com/" target="outside">Lance Weiler's</a> work for years, and he's grown into the roles of both independent media futurist and rapid D.I.Y. producer. I've been intending for a long-time to sit down with Lance and his amazing <a href="http://workbookproject.com" target="outside">Workbook Project</a> to start contributing to its repository of D.I.Y. production knowledge. Lance and I took a <a href="http://workbookproject.com/2008/08/tcibr-podcast-brian-clark-of-gmd-studios/" target="outside">small first bite</a> out of that in a Sunday podcast.</p>]]></description>
         <link>http://www.gmdstudios.com/blog/revolution/weilers_workbook_project_inter.html</link>
         <guid>http://www.gmdstudios.com/blog/revolution/weilers_workbook_project_inter.html</guid>
         <category>Revolution</category>
         <pubDate>Wed, 13 Aug 2008 13:47:31 -0500</pubDate>
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         <title>On SnagFilms Acquiring indieWIRE</title>
         <description><![CDATA[<p>On Tuesday, our stalwart independent film news site <a href="http://www.indiewire.com" target="outside"><B>indieWIRE</B></a> turned 12 years old -- the filmmakers who graduated from film school this spring were about ten years old when we started. It was also the day that we signed the deal to sell indieWIRE to <a href="http://www.snagfilms.com" target="outside"><B>SnagFilms</B></a>, the new Ted Leonsis venture <a href="http://uk.reuters.com/article/mediaNews/idUKN1626378620080717" target="outside"><B>launched today</B></a> focused on "filmlanthropy". We've got <a href="http://www.indiewire.com/biz/2008/07/first_person_a.html" target="outside"><B>our reaction</B></a> to the <a href="http://www.indiewire.com/biz/2008/07/snagfilms_acqui.html" target="outside"><B>announcement</B></a> at indieWIRE and industry press like <a href="http://www.variety.com/article/VR1117989073.html?categoryid=20&cs=1" target="outside"><B>Variety</B></a> and <a href="http://www.hollywoodreporter.com/hr/content_display/film/news/e3i7c9fb5e8533a7a9c59a448a74dec18f0" target="outside"><B>Hollywood Reporter</B></a> (as well as many others) are starting to weigh in as well.</p>

<p>For most of our history, publishing indieWIRE has been part of the regular duties of every GMD Studios staffer. That's going to change, but in every other important way indieWIRE remains exactly the same -- it is just armed with more resources to tackle the issues that face the independent film community. That's the reason why this deal made sense, after so many prior suitors didn't. We're more focused on this as a mid-point, not an ending: the ten-year-olds running around today that decide to go to film school will graduate around 2020, and it is time for the community to start envisioning the independent film movement we want them to inherit from us.</p>

<p>A ton of thanks are in order, though, working backwards from the recent to foundational. We're deeply thankful for the sage advice, counsel and representation of Micah Green of Creative Artists Agency, as well Glenn Adams and John Dierking of Holland & Knight. There have been other critical patrons for indieWIRE through the years that deserve thanks for help making indieWIRE what it is, including the fine folks at Apple Computers, the San Francisco Film Society, the Independent Film Channel, Kodak, the Sundance Institute, Emerging Pictures and BlogAds. There are also a tremendous number of indieWIRE staffers, current and former, who's fingerprints are all over indieWIRE, including folks like Wendy Mitchell, Anthony Kaufmann, Tim LaTorre, Mike Jones, Diane Becker, and Jonny Leahan. At its genesis, though, indieWIRE was a small, passionate and unpaid core of collaborators who spilled their own blood to make it happen: Eugene Hernandez, Mark Rabinowitz, Karol Martesko-Fenster and Ken Tabachnick.</p>

<p>And at the core, the real people to thank are the community that participates in indieWIRE -- indieWIRE's vibrancy is a reflection of the community's passions, and everyone else we thanked are just a subset of that. Collectively, the independent film community can feel proud of indieWIRE's work for the last 12 years and thrilled by what the next 12 might hold. I know we are.</p>]]></description>
         <link>http://www.gmdstudios.com/blog/reaction/on_snagfilms_acquiring_indiewi.html</link>
         <guid>http://www.gmdstudios.com/blog/reaction/on_snagfilms_acquiring_indiewi.html</guid>
         <category>Reaction</category>
         <pubDate>Thu, 17 Jul 2008 08:24:26 -0500</pubDate>
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